Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-12-2004 , 05:24 PM
blomkaal's Avatar
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Join Date: May 2004
Location: Denmark
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More normal map questions... :)

Just a few quick ones:

When I create a normal map from a highres model, does it have to be polys, or can it be sub-d's or a smooth proxy?

When creating color maps for a model that has (or is going to have a normal map) do I create the color map for the highres of lowres model?

Thanks

-Blomkaal

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