Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-12-2004 , 12:53 AM
Subscriber
Join Date: Jun 2004
Posts: 49

KURT's (Mech Tut)

Just finished the modeling parts of the Assault Mech Tutorials. Thanks Kurt for the great tutorials, I learned a lot. Now I’m moving on to the texturing parts.

Here's the wire...

Attached Thumbnails
# 2 06-12-2004 , 12:55 AM
Subscriber
Join Date: Jun 2004
Posts: 49
And after poly smooth...

Attached Thumbnails
# 3 06-12-2004 , 01:57 AM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Very very nice.... way to go=)


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 4 06-12-2004 , 05:42 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Very nicely modeled! Keep it up,

Mat.

# 5 06-12-2004 , 08:25 PM
Subscriber
Join Date: Jun 2004
Posts: 49
Thanks for the nice complements.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads