This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
It should be in your outliner. In the outliner, there's a menu titled [I]Show[/] that will allow you to show only Geometry or cameras or whatever. If you know the name of the object, you can also search for it in the text field on the far right of the status line.
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