This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
if you have Maya Unlimited, there's an Ocean shader you can use, though just saying "Ocean" could mean a lot of things..
do you mean an ocean surface only (for that the above would be nice), or do you mean a complete ocean that you can dive into and make it look like you're underwater...?
the latter can be very complicated, but that's where a tutorial could come in of course.. without more info it's hard to know what you need
ps/ there's another thread somewhere around here that dealt with something like that not too long ago
Mixx Thanks for your reply a surface ocean would be ok but I dont know what a shader is or how to create a moving ocean surface with it. again my thanks for taking the time to reply. Tom
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