Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 21-03-2004 , 01:10 PM
Pixelwelder's Avatar
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Join Date: Dec 2003
Location: Lisbon
Posts: 71

Door scene

guys im still texturing, and getting better some details, bumps lights.....and maybe add some elements, and remove others
user added image


weld some pixels !!!
# 2 21-03-2004 , 03:37 PM
Exdaix's Avatar
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Join Date: Oct 2003
Location: Near Philadelphia, PA, USA
Posts: 51
The bump on your bricks seem too shiny. Have you tried reducing it a little?

Also, you might want to add bump to the other bricks, since having some with and others without seems a litle out of place.


"The first rule in government spending: 'Why build one when you can have two at twice the price?'" - From the movie 'Contact'.
# 3 21-03-2004 , 03:46 PM
Pixelwelder's Avatar
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Join Date: Dec 2003
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like i said before im still workn on iy
yhea they are a litle shinny but a lot of things will improve
user added image


weld some pixels !!!
# 4 21-03-2004 , 09:29 PM
MainlineX's Avatar
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Nice, coming on nicely!



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# 5 21-03-2004 , 10:30 PM
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Looking Nice !

# 6 22-03-2004 , 08:01 PM
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Looks nice, I like the feel to this sceneuser added image

# 7 20-12-2004 , 11:33 AM
Pixelwelder's Avatar
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Join Date: Dec 2003
Location: Lisbon
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Goes a long time since i don´t update this project, lately i have been playing with maya so i did some updaes to this scene it´s not finished.
coments are welcome user added image
im working on the pipe texture and maybe adding some elements

user added image


weld some pixels !!!

Last edited by Pixelwelder; 20-12-2004 at 11:39 AM.
# 8 20-12-2004 , 11:42 AM
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Good work, I really like this scene!


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