This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Michael McKinley
I was introduced to Maya’s 3d Paint Tool with one of my tutorials. It was very exciting seeing what all it could do.
My question is: I have been making texture maps with Photoshop. Is there any advantage in buying one of these paint programs (BodyPaint 3D, Deep Paint 3D, Z Brush) and using it instead of Photoshop to make texture maps? Do they have other uses in 3d work?
They are all rather expensive, so I would like to be sure before I shell out that much cash.
I was mainly thinking of time saved in texture mapping during a project, be it a 3d still image, an animation or game.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off