This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
im making a scene in a bathroom, however i can't find the right adjustments for the mirror, i thought i have to use a blinn, lots of reflections, an turn ray tracing in render globals on, but that doesn't work right.
I found the below file, but that doesn't work either, any suggestions?