Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-03-2004 , 11:57 AM
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UV projection window problem.

Trying to UV map a simple model via planar mapping, and for some reason, I'm not getting a projection window beside the model. Tried some other projection options and I still get no projection window. Why won't the projection window show for me?


Last edited by THX1138; 23-03-2004 at 12:00 PM.
# 2 23-03-2004 , 12:41 PM
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what do you mean by projection window? do you mean the UV texture editor? if so you need to open it up from window>>uv texture editor.

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# 3 23-03-2004 , 02:57 PM
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Here is a pic of the projection window im talking about. I would like to note that this is a pic off the net, not the model im working on.

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# 4 23-03-2004 , 04:36 PM
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Turn on smart fit in the options box, that seems to be the only way of hiding the projection manipulator tool.

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# 5 23-03-2004 , 05:34 PM
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Actually, I want what the pic above deplicts. Is the square thing with the red and blue boxes a manipulator?

# 6 23-03-2004 , 05:36 PM
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yes, that is the planar projection manipulator.

# 7 24-03-2004 , 03:17 AM
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The problem is that my planar projection manipulator does not show up when I choose planar mapping, or any other mapping method at that.

I could use some help on this problem.

# 8 24-03-2004 , 09:16 AM
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Here are a few things that could be the problem:

- select a face and not a whole object then press planar mapping

- go to the properties of planar mapping and set the axis of your projection (x,y or z)

# 9 25-03-2004 , 03:28 AM
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Sorry, still not getting any results. I selected one face of the object, and selected planar, then went to properties and selected the axis that the model faced.

The manipulator is turned off for some reason, and I don't ever remember selecting anything that could have accidently turned the manipulator off.

Here is a screen shot of my planar properties.

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# 10 25-03-2004 , 02:19 PM
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Hmm that seems ok to me.

Try looking at the window|settings/preferences|display and then manipulator settings, maybe somethings turned off....

# 11 26-03-2004 , 01:08 PM
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Checked my window preferences/display/ manipulator settings. Im still not getting any results. I checked my tool settings and there are no settings for the manipular at all. I don't understand how this has happened.

Any other suggestions?

# 12 26-03-2004 , 09:19 PM
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in the history select the projection line/tab(on your right,depending if youve got atribut ed or channelbox on) then on your left select the show manipulator handles should be the last one after the move/scale/rotate icosns...

good luck... you will soon understand why i HATE UV mappinguser added image...

# 13 02-01-2005 , 02:20 AM
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Yes, this thread is effectively dead, but dragonfx's answer was tantalizingly close yet too vague for ubernewbs such as myself. I added this post to help future frustrated users.

This thread explains in a little more detail what's going on, and provides a bit more insight into Maya. After reading both threads I solved the problem by starting with a model and opening the Channel Box, and then watching what changed when I did a planar projection. There appeared a new input called polyPlanarProj1, and when I selected that the manipulators appeared. So, hours after following the simple tutorial steps and scouring the manual and the web for info on how I can use the program, I can now proceed with the mapping. :angry:

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