Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-01-2005 , 10:37 PM
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Join Date: Feb 2004
Posts: 42

Moving points

How can i move a line on the x axis to be all exactly in the (X=0) without moving them 1 by 1 ?

# 2 02-01-2005 , 11:52 PM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
select them all, dont hold X, get them pretty close to where you want them. then click on the curves, and in the channel box round of the numbers.

So if one was at 5.23 round it to 5.


Hope this helps you.


Imagination is more important than knowledge.
# 3 03-01-2005 , 11:57 AM
Registered User
Join Date: Feb 2004
Posts: 42
its not workin , i guess that im not doing that right ,
are u sure that there is no other way to do this ?

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