Originally posted by junkyBob
Hi there all,
I am posting here to say that I have given up searching for help and it is time to post in here. Lately I tried doing the cartoon dog video tut by Kurt, and was successfull up until connecting the body parts together. Most of the problem was understanding how to keep good polygon quads. I tried the best I could on tring to get the same results to heppen so that I could follow how Kurt made his quads. However that never became successfull.....
Yeah I see what you mean. Especially comming from a totally different way of modeling. I used to use Animation Master, which has a total different way of modeling with splines. Animation Master is well known for mostly patch modeling. Basically you start off with a few curves and then you weld the vertices together to make a 4 point patch surface.I don't think you can learn everything from such an advanced program in just a few weeks, although those video tuts does make it easier
Like wow man, I didn't think of that. thanks I keep that in mind.In addition to watching the tutorial I also take screen shots of different stages of an object creation. I combine the screenshots in a Photoshop image and print it for reference. I use the hard copy for a quickstep guide of how to use the split polygon tool.