Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-01-2005 , 03:51 AM
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Join Date: Jun 2003
Posts: 18

Render of particles with cloud shader.

Hi,

I'm trying to add a cloud shader to particles so do a software render but i can't get it to work.

These are the steps I did:

Create particle emitter.

Select the particle1 node.

In attribute editor select the Lambert1 node.

In Color attribute, add cloud material.

Skip to frame in timeline so particles can be seen.

Render.

Just black.

What is wrong here?

Please help a beginner.

Thanks.

# 2 24-01-2005 , 01:52 PM
Registered User
Join Date: Jun 2003
Posts: 18
Ah, I think i got it now

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