Combine and then merging multiple vertex/edges
I need help on an issue that I can not fix myself.
I have created a halve of a chess piece - Knight in poly. I then duplicated it and then combined the two pieces in to ine poly object.
The problem is that when you do so it makes a nice piece of geometry but in shading mode you will see a specific line on where the pieces were combined.
[See attachment] - the yellow dotted vertex is the line where it shows the two different geometry.
I have searched this forum on how to fix this but as far as I can see it that I have to manually merge each vertex :-S
How can I fix this issue ?
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