Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 27-02-2005 , 10:06 AM
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Join Date: Feb 2005
Posts: 15

need explanation for lip-sync

from what i know is ... using blend shape .... and what i concerned is that Will big amount of polygons have an effect when we doing the blendshape?

any tutorials for lip sync ....???

thanks a lot

# 2 27-02-2005 , 10:33 AM
LauriePriest's Avatar
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Join Date: May 2003
Location: London
Posts: 1,001
you could use a skeleton facial rig and sdk to set up the different facial poses, or if you want to use blend shapes i guess you could use a wrap deformer to make the posing of the face slightly easier.

should find some tutorials here: learning-maya.com


FX supervisor - double negative
# 3 27-02-2005 , 02:29 PM
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Join Date: Feb 2005
Posts: 15
thanks a lot

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