Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-02-2005 , 07:18 PM
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Empire State Building.

Hi.
I plan on starting modeling a model of the tower Empire State Building. I was just wonderng what you guys thought I should keep in mind, and which tools, polygon/nurbs I should use.. Help before I beginuser added image

https://www.officemuseum.com/Empire_State_Building.jpg

Here's a picture showing the tower.


The hasty stroke oft goes astray
# 2 27-02-2005 , 08:23 PM
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I think poly extrusion would be easiest, at least to start with. You'll have to determine whether the more intricate details, windows, cornices, etc, will be modelled or textured.



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# 3 27-02-2005 , 09:33 PM
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personally i like NURBS for buildings, both have pros and cons though.


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# 4 27-02-2005 , 11:01 PM
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I guess the bevel tool will be used alot to create the tower. Begin from a square, and make the outleds from that. (see picture) What do you guys think? How would you go about it?


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