This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I know this problem may be blindingly obvious to you lot but I am a bit rusty and thought I'd ask since tour so nice!
Anyway I made this talking cube, did the animation then plonked a shader on it. When I rendered it the shader didn't move with the surface... How do you nail the texture to the surface or should I have textured it before animating?