Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 23-03-2005 , 09:31 AM
Registered User
Join Date: Feb 2005
Location: Europe, Macedonia, Struga
Posts: 1

My First Model

This is my first model in maya. Its not much but for first job i think its not that bad. Needs better textures and bump maps. Im not that good at UV texturing so most of it its just colour ramps.


The reason I post it here is I would love to hear some critics and hints. So......

[Image removed by Mods. Please read sticky about image sizes]


Last edited by I-Iybrid; 23-03-2005 at 05:25 PM.
# 2 23-03-2005 , 09:48 AM
lisa_gonzalez's Avatar
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Join Date: Jun 2004
Location: London, England
Posts: 301
Hey there ElleSar.

For your first model, I think this is fab! Keep up the good work user added image

LisaG


When in doubt......smile!

https://www.x-menthelaststand.com/
# 3 23-03-2005 , 12:22 PM
Registered User
Join Date: Jan 2005
Location: Utrecht, Netherlands
Posts: 20
Hey, looks good!

I think it's a wise thing that you didn't go into too much detail just yet. The first model I ever made (or rather tried to make) was a fully detailed TIE-fighter from Star Wars... and that was way out of my league - and still is!

Try not to get overenthusiastic with reflectivity and shininess - it tends to look a bit "noobish" imho - although that's probably okay as this is your first model user added image.

Keep it up! I'm still struggling with the basics myself user added image.

Mr.Deak

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