Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 31 19-03-2005 , 08:17 AM
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# 32 19-03-2005 , 09:03 PM
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I think it looks real nice. The wireframe looks nice and clean.

# 33 19-03-2005 , 09:11 PM
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Alienscience, is it a revenge? Cos now, when you write like that, I feel very guilty... Sorry agian, your model or this forum doesn't have anything even realated with the reason of my anger.

My todays work is here.

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# 34 20-03-2005 , 09:59 AM
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Cheers for posting the wire, how did you make those joins? excellent work on the saddle by the way, it's all coming together really well. Take it easy,

Mat.

# 35 20-03-2005 , 11:27 AM
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Ok here is the wireframe and the latest progress. I'll tell a bit abuot how i model this. So first i created a polygon cube, then i formed a shape similar to the one in my reference picture but not detailed by extruding faces and movinvg vertices, then i smoothed the model a bit, but it was still not very detailed, then i moved vertices again and i used Smooth Proxy to see how the fully smoothed model looked like, i deleted one half of it and by using the Sculpt Polygons Tool and moving vertices formed the hole and the dent in the midle. I used Mirror Cut to mirror the other half, and then i smoothed it. But it's not finished yet.

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# 36 20-03-2005 , 05:32 PM
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The seat looks acurate, but I think with the faces normals all set to "soft" you could probably get the same feel with about 25% less faces. Maybe even more if you're selective about deleting edges.

The frame is looking great.



AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."

Last edited by mhcannon; 20-03-2005 at 05:59 PM.
# 37 20-03-2005 , 05:58 PM
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It's not finished yet, i am afraid it will have even more faces, you see, it will have more separate parts. I cuold use bumpmaping, but i am not so good at texturing, and my object is now to learn modelling very well.

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# 38 20-03-2005 , 06:01 PM
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I mean, i will try reducing it's detail, when it's finished, because now it could harm the further modeling.user added image

# 39 25-03-2005 , 05:30 PM
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did not read the posts, just wanted to say
-> very awsome! I really like your bike!

looks like fast and easy modeled, very clean
cool model mate!


Last edited by Falott; 25-03-2005 at 05:36 PM.
# 40 27-03-2005 , 06:56 PM
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Yeah it's strarting to look very nice user added image. I like the saddle, the wires are very cleaned up, good job.

# 41 27-03-2005 , 07:30 PM
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I am sorry, i don't post updates, exualy i dont do anything new. I am a bit depressed because my real bike ir broken, and i will have to spend a lot of money to fix it, by the way i will have to remodel one of the rims, cos it will be changed on the real bike.user added image Here is something i have done, it's not much, bescause i have been busy with this : https://forums.simplymaya.com/showthr...515#post150515


The saddle model is now compleated.

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Last edited by urvinism; 27-03-2005 at 07:34 PM.
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