This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
hey im having problems when i bind the skin to the skeleton...theres a few points here that dont attach properly...im not sure how to fix it.... here are some pics of what i mean. thanks in advance!
I'm guessing you meen thoughs points on the right cheek. Are you useing smooth bind or ridged ? Regardless I think when its in the bind pose you can select thoughs points and rebind them. Mike would probably be more help than me though.
AND i selected the vertices, and checked the component editor and deleted all the influence on the left shoulder joint....but that doesnt seem to help either...
if you smooth skined,, edit the waights of the left sholder to include them.
if you ridged bound it, I'm sure there is a way to re-asing them to a nother joint, but I am not familer with doing that yet my self. So maybe what info is here will help someone else that comes along and knows.
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