Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 18-04-2005 , 10:24 AM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641

Visualizations

Howdy SM'ers,

It's been a while since my last post but I have been pretty busy with work and would like to share with you guys what I have been up to..hehe, anyways, here are a few renders of the work we have recently completed for a client.......

user added image

user added image

user added image

a few more.....

user added image

user added image

thats about it...See you later guys user added image

MainlineX



-------------------------------------------
# 2 18-04-2005 , 04:51 PM
alienscience's Avatar
Subscriber
Join Date: Nov 2004
Location: In the middle of nowhere in VA
Posts: 749
Hey great work. And I know that it is for a client and all, but hey, how about a little feedback. The only problem I see is with the grass on the first pic. I circled where it looks like part of the wall, just a suggestion though.

Attached Thumbnails
# 3 18-04-2005 , 06:24 PM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641
Howdy alienscience,

Thanks for the crit, much appreciated....Yeah, that grass did come out rather funny, we tried to make it look like grass sticking out from the sides, but because of the deadline we didn't have time to fix it up. user added image I only noticed it once I had handed the project in...hehe, but thankfully they were happy with it, so it is all good, but yeah, I am going to fix it up for sure, cause it is out of place. Thanks for the crit. user added image

MainlineX



-------------------------------------------
# 4 19-04-2005 , 12:05 AM
alienscience's Avatar
Subscriber
Join Date: Nov 2004
Location: In the middle of nowhere in VA
Posts: 749
Sure no problem. I am glad that I actually had something useful to say. user added image. But I think I didn't really give you the real credit you deserved for the project.(At the time I was at school and probably wasnt supposed to be on SM, but who cares) I think it is amazing, espicially the reflection of the glass. And I think the chandilier(?) is really unique. Just a question, but what was the client going to use the scene for?

# 5 19-04-2005 , 12:07 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
Yea, the grass does look "flat". It's like it's a texture on the wall.


I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.
# 6 19-04-2005 , 07:52 AM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641
Howdy,

Alienscience......howdy, thanks for your kind words user added image Yeah that is a chandelier, very cool design indeed. This scene was done for an interior decorating firm who are going to use it to show the owner of the house what the entrance hall is supposed to look like in the end. So it is a visualization of what the final hall will look like. user added image

MainlineX



-------------------------------------------
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads