Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I'm having a bit of trouble with MAYA's spotlight fog. Viewed from the side it looks great. I added an intensity currve to it to get the look I wanted.
But when it faces the camera, the fog vanishes. You'd think that it would be at its brightest then, but no, it vanishesh. Any way I can fix this? Think lighthouse That's what I'd like.
I was told maybe Mental Ray can fix it but I'd like to do it with the Maya Software if for nothing else but the fact that it works with MAX and it should work in MAYA, haha.
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