Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 29-05-2005 , 06:54 PM
alienscience's Avatar
Subscriber
Join Date: Nov 2004
Location: In the middle of nowhere in VA
Posts: 749

Another texturing problem

Hi everyone, its me again. This time I cant figure out how to apply a texture I have created in photoshop. I layed out the UVs and then painted the texture behind it in photoshop and saved it. But now I have run into the problem of applying it to the actual model. Any answers?

# 2 29-05-2005 , 08:13 PM
astrocalder's Avatar
Registered User
Join Date: Feb 2005
Location: Santa Monica
Posts: 76
create a texture, like lambert or whatever, then assign its color file as the texture you painted. if you painted right over the texture snapshot you earlier exported from the texture editor, it should line up just right.

# 3 29-05-2005 , 09:12 PM
alienscience's Avatar
Subscriber
Join Date: Nov 2004
Location: In the middle of nowhere in VA
Posts: 749
Hey, thanks, that worked great. But how can I get rid of the UV lines?

# 4 29-05-2005 , 10:16 PM
mhcannon's Avatar
Subscriber
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
turn the layer off in photoshop before saving



AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads