Maya never ceases to amaze me... This is the first time I have effectively used bumpmaps (and nothing but), and I have concluded that they rock.
This model (of a Walther P99 - roughly) is made up of about 1,000 polys, and the rest is just bumps. It's about as close to photorealism as I have got so far, and I was wondering if it might meet the requirements of the gallery...
So dear moderators, keep me posted!
Any suggestions, c & c are welcome of course.
Cheerz,
Mr. Deak
P.S. sorry for the corny choice of a handgun, but I happened to need one in a short I'm working on...
D.
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