Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-06-2005 , 07:02 PM

thanks for the cloth tut

that cloth tutorial was great..gave me a good starting point for my cloth simulations. thansk for helping me open a can of worms
..Q: s there some principle between size of the model and the colissiondepth and weight that would help me understand where to start tweeking???

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