Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 05-06-2005 , 12:49 PM
Forlax's Avatar
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Join Date: Aug 2003
Location: Middlesbrough, UK
Posts: 73

Surface anomolies

I've been modelling for a couple of years now, but still haven't found to a major problem.

If you look at the image below, there are 'anomolies' formed in the surface after I have softened the normals of my polygon models.

Can someone tell me what causes this, and how to fix it.

Attached Thumbnails

Thanks,

Forlax.

I used to be indecisive, but now I'm not so sure.

AIM: tomohawkcg
MSN: marc_d_thompson@hotmail.com
# 2 05-06-2005 , 12:51 PM
Forlax's Avatar
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Join Date: Aug 2003
Location: Middlesbrough, UK
Posts: 73

Anomolies

Still need forum practice.......

Attached Thumbnails

Thanks,

Forlax.

I used to be indecisive, but now I'm not so sure.

AIM: tomohawkcg
MSN: marc_d_thompson@hotmail.com
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