Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 11-06-2005 , 01:57 PM
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Join Date: Apr 2005
Location: israel
Posts: 5

some kind of a head

hellouser added image ,

im kinda new to 3d design my name is Dave Rubin from Israel but originaly from Armenia im more like a webdesigner then 3d... mm i know its interesting but lets not get off the subject!

ok its like my 3rd or 4th model ever.. :attn:

user added image

user added image

BTW excuse for my bad English :]

# 2 11-06-2005 , 05:55 PM
gohan1842's Avatar
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Join Date: Jul 2004
Posts: 1,060
It could use some detail. But then again you said you were new so practice makes perfect. It would look really good with a texture
and you could use it for a game because the polycount looks pretty low.


I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.
# 3 11-06-2005 , 07:13 PM
alienscience's Avatar
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Join Date: Nov 2004
Location: In the middle of nowhere in VA
Posts: 749
Yes, it looks very similar to the head McKinley used in his 3-point lighting tutorial. I havent really seen much about his work lately, hardly any tutorials or posts. Hmmmmmm, thats odd.

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