Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 16 25-06-2005 , 02:26 AM
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Hey looking good 13uRneRuser added image

About the artist block you were having. Even I get them from time to time, what I found that works really well for me in times like that, I just fouce on the simple stuff or even move on to something else like you are bliuding a castle scene, I would start on characters or do some concept drawings etc etc. Also I have found that the more you get done the more ideas that come to mind, cause you have more to work with. Its alway hard at the start of a project.

Anyways keep up the good workuser added image

# 17 26-06-2005 , 08:10 PM
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update! had a friend model some houses, gonna be a little before I have another update... school prom... woot! Im done highschool!! (I just had to say it again user added image)



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# 18 27-06-2005 , 05:47 AM
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Thoes are some good looking housesuser added image

# 19 27-06-2005 , 02:22 PM
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My words exactly user added image


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# 20 28-06-2005 , 02:29 AM
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i agree, those houses are very nice looking...

IS that poly count, for The church and all, or just the houses?..
Just curious

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# 21 28-06-2005 , 03:07 PM
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I agree. Nice looking houses. I like the style.I think the church will fit in well with them. I also like the idea of the stairs coming down from the wall. It all gives me the feeling that maybe this town/village is nesaled in the foot hills of some big mountains just a short way away.

And congratulations on completing highschool!

# 22 28-06-2005 , 07:43 PM
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Man, thats looking amazing. If the poly count was low anough, then you could put it into a game or something. Nice work, I like it alot.

# 23 30-06-2005 , 06:18 AM
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been busy... (in a way user added image) prom night, and grad night user added image

It is actually being made for a game now user added image have a couple of guys working on it with me now, Im guiding them all user added image (putting the poly counts down etc...)

maybe tomorow when I finaly get some sleep Ill post an update on the front

Currently at 29k poly


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# 24 01-07-2005 , 08:10 AM
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so much parties... so little time... small update here

I did some interior work on this one, adding stairs and such, fixed up the chains on the gate also (was goofing around with lighting user added image) theres a spiral staircase to get to the top of the tower also, but im not to proud of the whole thing enough to post a pic just yet user added image


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# 25 01-07-2005 , 08:16 AM
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Hey looking nice, I like the little things you added like the gear etc.

So whats with the shadows?

# 26 05-07-2005 , 01:39 AM
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the more I keep adding, the less of a church Im making... as soon as I model the part of the city the church is in, thats when Ill add it user added image


I added a founatin of bricks, and im gonna stick a dead monster on the gian pyke

heres a rough idea of what ive done

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# 27 05-07-2005 , 03:16 PM
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This is coming along real nice. I like the chains much better. I also like the inside of it. Makes me want to go explore it.

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