Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 11-06-2005 , 09:01 PM
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beast_ornament

a head part of an armour.



done in xsi and photoshop

user added image

# 2 11-06-2005 , 09:14 PM
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WOW, looks amazing. Im no.........maya educated person, but how did you get that wet shiny look? Is it a certain type of map or something?

# 3 11-06-2005 , 09:26 PM
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thats a specular highlite,
in maya, you would plug a specular map [a grayscale image; 0-1, 0 black 1 white etc]
into the specular roll off attribute of a blinn shader for example. so when a light hit the correct spot, the areas above .5 will be shiny and cool user added image and the dark areas will be neutral or little highlite

Attached Images

Last edited by vladimirjp; 12-06-2005 at 12:55 AM.
# 4 11-06-2005 , 09:29 PM
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Looks great, what do you think of XSI? I've never used it.

# 5 12-06-2005 , 11:48 AM
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wow......realy great fantastic work and impresive too user added image

# 6 12-06-2005 , 01:07 PM
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Ok, thanks for the help. I really like it alot.

# 7 16-06-2005 , 01:33 PM
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Damn Dude that's one evil Monkey

user added image

# 8 12-07-2005 , 07:44 PM
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The texture is amazing. Did you use Zbrush? I don't think I've ever seen such a richly textured model except for those that are detailed in Zbrush..


Last edited by Velusion; 12-07-2005 at 07:46 PM.
# 9 12-07-2005 , 09:11 PM
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bahahah. thanx man, that was a quick 1hr spray job i did in PS, i did not use ZB. just a spray bush and gradually adjusting strength, and a lot of burning and dodging. user added image

i carefully layed the UVs to allow me to do it quickly and effectively

# 10 13-07-2005 , 10:43 AM
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An hour? :headbang:

Well if you'll excuse me. I think I'll go kill myself now...

# 11 13-07-2005 , 04:20 PM
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How do I take a view at the pic? dont see any attached

Regards,


Gonna bring enough noise to wake the deaad
# 12 13-07-2005 , 05:33 PM
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i can see the picture toouser added image

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