Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-11-2002 , 10:22 PM
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Oh my...where does it end :)

https://www.theinquirer.net/?article=6086

some quotes:
Nvidia claimed its NV30 chip will be twice as fast as the Geforce 4.

It confirms it will have 125 million transistors, and the chip will be able to render 100 dinosaurs from Jurassic Park at 100 frames per second.

:wow:


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# 2 07-11-2002 , 08:41 PM
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thats pretty impressive man.. lol..
i wonder how much it will cost..?!

# 3 07-11-2002 , 10:28 PM
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impressive? thats like, umm, WOW!!! i want one! user added image


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# 4 08-11-2002 , 08:41 PM
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200 quid this year, 100 the next, nowt the year after.

The Kreed Law of depreciating returnsuser added image

X/2=Y, Y/0=you bought the wrong toy!

QED


gimme everything u got
# 5 09-11-2002 , 03:12 AM
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Originally posted by Kreed_UK
200 quid this year, 100 the next, nowt the year after.

The Kreed Law of depreciating returnsuser added image

X/2=Y, Y/0=you bought the wrong toy!

QED

"you bought the wrong toy" - LOL! user added image

Heh, It's funny how the world goes: "faster faster faster", "more more more", "buy buy buy" user added image


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# 6 09-11-2002 , 04:01 AM
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Sweet., I can't wait to get one. !


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# 7 09-11-2002 , 04:14 PM
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Heh, it'll be like $400 or something when it comes out. And remember, it's a gaming card first and foremost.

# 8 09-11-2002 , 06:47 PM
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200 quid compared to the 188(in pounds) is pretty impressive.. even if i do go on to get the monster... i would check the internet for benchmarks.... 100 frms/per second and such a complex scene... i dought it!!! clearly i will beleive only when i see it!!!

# 9 09-11-2002 , 06:48 PM
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and the processor renders the stuff ..right, not the graphics card( not sure)

# 10 09-11-2002 , 08:36 PM
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Thats OpenGL and/or Direct3D realtime renderings they're talking about which is handled mostly by the GPU. CPU handles only the software renderings like when you hit "render" in maya...

I believe nVidia is capable of delivering their promises. They've done it so many times before.


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