This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Caller: "Can you give me the telephone number for jack?"
Operator: "I'm sorry; I don't understand who you are talking about".
Caller: "On page 1 section 5,
of the user guide it clearly states that
I need to unplug the fax machine from the AC wall socket
and telephone jack before cleaning.
Now, can you give me the number for Jack?"
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off