To answer your question, 3000 tris/polys is excellent for a game model. Most new engines that come out can handle that. HL2 game models have about 3500 polys (i think... may want to check that).
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off