This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Location: Where do u think I am right now? Alright, I'll tell y' all... I'm at Gnomon Workshop and Highend3d sites...Hehehehe...just kiddin':)!!!!Oh, I'm not a ego member anymore? Cool!!!! I'm a Senior Member now!!!!
Posts: 599
Man, I'm lookin' forward to see it it...All your other works were great...:bow: :bow: :bow: :bow:
Location: Where do u think I am right now? Alright, I'll tell y' all... I'm at Gnomon Workshop and Highend3d sites...Hehehehe...just kiddin':)!!!!Oh, I'm not a ego member anymore? Cool!!!! I'm a Senior Member now!!!!
Posts: 599
That is absolutely GREAT. The only thing that looks strange now is the droid's abdome...it looks like a clown face for me...
You get so much done in so little time. How many brains do you have? (Could you lend me one?) Hehe, I'm just kidding. Great work! The detail on the back is really [detailed]. Is this robot polygons?
Just one thing though: His hands seem a little small for his body size. He would have trouble gripping puny earthlings' necks with them
Wow that really looks terrific. I especially love the droid areas. Do you think we could get an upclose render/wireframe of the mechanical parts? That aside beautiful work and keep it up!
Here is some little update on the head with textures, but for now this is render with Maya Software ..... when i finished with texturing i will use MentalRay!
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off