This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Location: Where do u think I am right now? Alright, I'll tell y' all... I'm at Gnomon Workshop and Highend3d sites...Hehehehe...just kiddin':)!!!!Oh, I'm not a ego member anymore? Cool!!!! I'm a Senior Member now!!!!
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Are those things in the bottle shadows? Anyway, it's good except for it.
I think your plastic shader looks great. Well done.
Only problem is with the bottle itself. Usually if it's plastic, it wouldn't have another sort of interior-bottle-coating like part that you included. I'm not sure if others would agree with me though, as I've never seen one like it if there is one.
Ummm... try to cut down on the reflections, and if you can, turn down the blue color to make it a TIIINK softer. Just BARELY. Make blue softer BARELY. Bottle's fine.
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