This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I just found a tutorial about Mental Ray, and creating Caustics. It's great. You can find the link in my posting in the Mental Ray-section. (Sorry, but I haven't got it at hand).
Anyway, I tried to do a glass of water standing on a wooden table, with a spotlight coming from the top-right direction. What do you guys think about it?
CREDITS: The original model is from the tutorial and is not my work. I just played with it to get a nicer look.
I can try to find it again, but it's very simple. The table is just a plane and the glass is a cylinder. Simple as that. But I'll try to find it. This was just supposed to test Mental Ray a bit.
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