This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hey, all. I'm working on a dragon model that my friend wants me to make him. It will give me an insight into some organic modeling, and I need the practice. He wants me to make it after the World of Warcraft boss called Onyxia. I personally hate the game, but I have nothing better to do so, I will be posting the WIPs here. Cheers, m8tes!
I like the way it's beginning to look. I'm not sure about his horns though. Don't know why... I think because it has sort of an elbow near the head.
Great job though.
A wireframe of the base mesh as well as an update. I realized that by what size I want for the body, I would have to enlarge the wings, becauze there is no way those puny wings could pick up that entire dragon.
Cheers,
,Matt
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