This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Heres my first ever attempt at a realistic model, as well as my first layered shader (cheers to ragecgi for pointing me in the right direction in the newb forum!!)
Please give crits / comments to help me on my way to something realistic! (hopefully)
The reflection of the table in the whiskey seems a bit too high to me, and the picture looks grainy IMO... Other than that, great job as far as I can tell, I really like your render
Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
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