Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 11-09-2005 , 02:58 PM
Registered User
Join Date: Oct 2004
Location: Portugal
Posts: 12

Ferrari - Simplymaya tutorial

Hi guys.
This is what I got so far.

user added image

Any tips?

Thanks


Last edited by DTS; 11-09-2005 at 03:04 PM.
# 2 11-09-2005 , 06:20 PM
Registered User
Join Date: Oct 2004
Location: Portugal
Posts: 12
1hour later

user added image

# 3 11-09-2005 , 07:40 PM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
the wire looks very clean. so far so good.
but post a screen of the smooth mesh and shaded mode version to see what it really looks like.

keep going. user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads