Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 16-08-2005 , 10:29 AM
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Join Date: Jul 2005
Posts: 43

backface cull for subdiv surfaces?

is there a way to turn on backface cull for subdiv objects?

# 2 04-09-2005 , 09:12 PM
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Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Hey Lisa

As a sub d surface is derived basically from a poly surface using a smoothing algorythm (sorry for the tech crap) I find it best to switch on the poly proxy (select object>right click>polygon) Then in the Attribute Editor>mesh component display>then where it says 'off' put it to 'wire'. Should do the trick.

Jay

# 3 05-09-2005 , 10:07 AM
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Join Date: Jul 2005
Posts: 43
thanks jay!

# 4 17-09-2005 , 02:15 AM
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Join Date: Jun 2005
Posts: 11
Quite good Quite good thank you

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