Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 19-09-2005 , 01:25 PM
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Spitfire Exhaust pipes??

Hello Kurt.

I'm making my own spitfire and i have one question.
How did you model the exhaust pipes in the front of the airplane?

I'm using the same technique as you usally do(poly ---> subD) and have practicly modelled the whole plane but i'm not sure of how to model the exhaustsystem.

regards!

# 2 19-09-2005 , 01:49 PM
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If i rember right they where just nurbs cyclinders then shaped using reotate tool.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 19-09-2005 , 02:29 PM
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Ok

But were they attached to the plane itself or where they just "combined" with it?

THX btwuser added image


Last edited by kablink; 19-09-2005 at 02:34 PM.
# 4 19-09-2005 , 03:43 PM
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they are just combined witht rest rest of the plane for the final they are actully individual parts.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 5 19-09-2005 , 06:43 PM
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thx again and now it's only the texturing part leftuser added imagethough i need some training in thatuser added image

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