Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-10-2005 , 12:31 PM
Registered User
Join Date: Jan 2005
Posts: 61

the realistic lightning thread.

Share u're experience or technique.

I use FG quite alot but never in combination with GI.
I use incandesence light domes or planes to extract colour information afterwards bouncing it off to the initial surface.
A great way to take advantage of irriadiance.


tck
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads