Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 06-10-2005 , 07:26 AM
EX-Nitro's Avatar
Registered User
Join Date: Jul 2005
Location: Split, Croatia
Posts: 41

Light hides regular objects

Hi people!

I'm working on scene where two planets crush and when they make collison I use Maya's Visual Effects (OPTI F/X) to make explosion.

But where is the problem? Here it is:
I use point light, then set all the attributes (intensity, radius,...) which depend on the time slider [you know explosion lasts only few seconds (24 fps) from frame 280-352] and then I try to render (IPR, software or whatever it doesn't matter) and I only see light and it's beautiful Halo effect, but no background image or planets.

Would You please be so kind and help me?


If the worst hasn't happened yet, that's because you haven't tried everything yet!
# 2 06-10-2005 , 01:01 PM
sspikedudley's Avatar
Subscriber
Join Date: Jun 2004
Location: Nottingham
Posts: 344
my guess would be that the point light isn't actually illuminating anything hit 7 in a shaded view to see the effect that the lights will have you may need to add more lights to the scene

# 3 08-10-2005 , 03:42 PM
EX-Nitro's Avatar
Registered User
Join Date: Jul 2005
Location: Split, Croatia
Posts: 41
Oh, thnx.
It works now, all thanks to you!:attn:
I'm happy!


If the worst hasn't happened yet, that's because you haven't tried everything yet!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads