Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
that is a wonderful looking model. I will be tracking this one. I have just started working on my first figure, it is really tough though! you are doing excelent work and keep it up!!
Originally posted by Helder but there is a lack of detail
I'm not too sure there. If you mean by the placing of the muscles, then I must disagree. This figure is not human, so we cannot expect it to have the same anatomy as one.
Maby there is some lack of detail but I dont think im going to model any more details in it... working on color and bump now... going to add some more details of wrinkles and stufff in the bump...
Its a schoolprojekt so we must soon begin to rigg the thing also...
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