This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Been a while since last post... I´ve almost completed the skelleton, with full footcontrol IKFK, stretchy back and FK back... har one to do... Im not very good at skelltons actually...
Also been working on specular map and bump map for the head...
The model is done in maya by the way, with my own drawing as reference...
yo, that's a really nice texture u have there, the only thing I think look strange is the shadows just over the eyes, they look very edgy/sharp, I know you can do better =) maybe it's just the texture you want to show, so in that case it's perfect, nice with the purple color on the lips =) and all the wrinkles around the eyes, maybe there are some of them that are a little bit bulgy (utstående,) inte säker om det stavas så =)... but other than that, really nice job on all the maps..
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