Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-12-2005 , 08:56 PM
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Join Date: Oct 2005
Location: cologne germany
Posts: 63

need a tipp

hi i want to creat this nice guy .. but i would like to ask how would you begin?
sure at first i gonna draw a side view and a better frantview but than wich technique would you use?
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# 2 12-12-2005 , 09:21 PM
mc-fleury's Avatar
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Join Date: May 2005
Location: canada
Posts: 914
maybe try to get the rough shape with nurb and then convert it into polygone.just dont forget to have a nice topology and clean wire.

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