This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
My question is - after I Install it , I have to create a tab for the shader library, but Do I miss anything or must I import each and every shader into a project ?
oh, spelled your name wrong the last time, sorry 'bout that Nir.
You don't have to import each and every shader manually; the tab and swatches should appear automatically. If they don't, try the "revert to default tabs" entry in Hypershades tabs menu.
yes if you want to use 100 different shaders in a file, you need to import all 100 maya files. you can instead of clicking import, mmb-drag them from shader lib to material section (multiple at once if you like).
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