Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 22-12-2005 , 07:45 PM
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Join Date: Aug 2005
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Fixing Crease in Face

Well, since I am thinking that there is no way to get back my original base model (why would there be) I have decided to work with the smoothed poly mesh. However, I am having great difficulty smoothing the crease that comes when I join the two sides of the head together. Is there any easy way to do this?

user added image

user added image


# 2 22-12-2005 , 09:42 PM
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Location: Leeds
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uve just gotta move those vertices arounds on the seam really also i believe if you got to editplys/normals and turn them all to soft this helps also. i read from Jay that its all about individual skill and how the mesh is. just stick at it it will be worth it.
Also the model looks sweet! good work. user added image

# 3 22-12-2005 , 09:44 PM
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Well, I would have tried if I was sticking with this phase of the model, but alas, I have gone back to an earlier version of it so I could make some tweaks. Check out my new post for a new problem I am having and a file that if anyone could download and fix, I would praise them forever.


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