Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hi, just wondering if anybody knows how I can link a camera to my character but locking the camera's movement in the y plane, so that it doesn't bob up and down with the character but just follows him?
if i'm not mistaken you can do that by lockin' the cam to your char..and breakin' connectin' of Y.. in the channel box or the attribute editor just right click on Y and break connection..
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