Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-11-2002 , 03:11 AM
VAMP1Re's Avatar
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my first head model

my first head model,

im starting with homer simpson user added image

so far so good i guess
user added image


# 2 17-11-2002 , 03:34 AM
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you gotta start sumwhere you might aswell start with someone who has no hair nice work


Thanks for wasting your time reading this line.
# 3 17-11-2002 , 04:10 AM
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I can tell its homer, so you must be doing something right. =]


- Chris L. Harkins -
# 4 17-11-2002 , 04:11 AM
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well im to a point where im a bit stuck..

may end up putting him on hold till i know what im doing


# 5 17-11-2002 , 04:28 AM
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It's a good idea to pace yourself, especially as a newbie. Characters are some of the hardest things to do, and it's normaly not very productive to try to start with them too soon.

If I remember correctly, I didn't start on my first character until after a good 4 or 5 months or so of 5 hour a day classes. user added image I might not say you'd have to wait that long, but you want to get a good understanding of the modeling tools available before biting off too much more than you can chew.

# 6 17-11-2002 , 05:21 AM
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good point


# 7 17-11-2002 , 11:50 AM
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yea.. mike's got a point.. user added image
but it already does resemble homer.. nice start.. and happy modelin' if you're gonna continue him.. :p

# 8 17-11-2002 , 11:33 PM
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nah im not..im stuck user added image


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