Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 08-01-2006 , 04:05 AM
Bryce's Avatar
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Join Date: May 2003
Location: Bremen / Germany
Posts: 89

Mobile Phone

Happy "New" Year everyone... :attn:

I didn't work with Maya or any other programs for ages,
but I finally brang up some time to work again.

So I was sittin' in front of my computer, Maya already loaded...
Aaaaaaaaand I made a cube...
Someone wrote me an SMS... I had my mobile phone in my hand...
So I thought of designing it...

And this is the result after about 1 hour...
Edit: It's the K750i from Sony Ericsson!

Attached Thumbnails

Add me please
(I want to improve both english AND 3d skills)
MSN: Bryce5@gmx.net
# 2 08-01-2006 , 12:29 PM
t1ck135's Avatar
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Join Date: May 2004
Location: UK
Posts: 1,991
nice start user added image

got a reference pic or two so we can see how its going?


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 3 08-01-2006 , 02:15 PM
Bryce's Avatar
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Join Date: May 2003
Location: Bremen / Germany
Posts: 89


Add me please
(I want to improve both english AND 3d skills)
MSN: Bryce5@gmx.net
# 4 08-01-2006 , 03:53 PM
FubaR's Avatar
Registered User
Join Date: Jun 2004
Posts: 279
there are some little differences with the reference but all in all very nice start...

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