I recently got permission to post some work from my first, ever game project, the (unfortunately) cancelled Shadow of the Ring that was being developed for PC/Xbox in 2003. I was a Junior Artist back then, mostly working on environment stuff. I also did some particle effects work as well.
https://www.mtmckinley.net/private/po...oblinTrees.jpg (big image)
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https://www.mtmckinley.net/private/port/VU_Shots.jpg (big image)
https://www.mtmckinley.net/private/port/VU_Tent2.jpg (big image)
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https://www.mtmckinley.net/private/po..._particles.zip (particle fx reel)