Want particles to move in a curved line.
I can make particles go through volumetric objects just fine, but can't figure out how to make them go in a curved line. Think of a cylinder that is a half-circle. I want the particles to go in that type of direction. I've tried linking multiple cylinders in a simi-circle fasion, but the particles don't want to move from the end of the first cylinder to the begining of the next. There might be a way to make them go through a torus to achieve this, but what if I want the particles to turn and do another simi-circle going the oposite way? It seems that the only way to do complex turns with particles is to link multiple volumetric objects together and somehow adjust the setting just right to achieve whatever you need. By the way, (if it matters) I want the particles to fill the entire space of the volumetric shape it is traveling through. I don't want them traveling in a thin, straight line. These particals must be very controled.